The Infinite Arena

Engine: Godot

Date: January 2026 – Present

The Infinite Arena is a turn-based combat system with roguelike elements. Originally started as a simple system prototype that combined features form some of my favorite combat systems, I decided to take it further and turn it into a full game.

The game is still in active development so if you would like to see more about it, I post regular updates about it on my blog, so check it out!