Level Design

Below are the projects that I’ve served as a level designer for, or solo projects that have a large emphasis on levels. While my heart lies with strategy games, I’ve worked in a ton of different genres, and am open to working on a ton more!


Choo Choo Boom Boom

Level Designer / Scrum Master

A literal on-rails shooter that puts you at the helm of a communter train with a cannon strapped on top. Utilize different guns to navigate the environment, destroy obstacles, and destroy an interdimensional monster.


Vallicia in Ruin

Sole Developer

A grid-based escape map that puts you in the middle of a brutal siege. Utilize your units’ individual strengths to escape from the castle before it’s too late.


Crypt of the Forgotten

Sole Developer

A grid-based dungeon crawl through an infested tomb lost to time. Explore the winding corridors with a team of mercenaries to uncover the secrets of the crypt.